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Animation Basics: Principles, Technology, and Psychology, Study Guides, Projects, Research of Technology

Film StudiesMedia ProductionAnimation TechniquesComputer Graphics

The science and art of animation, discussing the principles behind its effectiveness, the history of animation technology, and the psychology of storytelling. Topics include the persistence of vision, Gestalt theory, traditional animation techniques, principles of character animation, and camera animation.

What you will learn

  • What are the key principles of effective character animation?
  • How has animation technology evolved over time?
  • What is the science behind the effectiveness of animation?

Typology: Study Guides, Projects, Research

2021/2022

Uploaded on 09/07/2022

nabeel_kk
nabeel_kk 🇸🇦

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Download Animation Basics: Principles, Technology, and Psychology and more Study Guides, Projects, Research Technology in PDF only on Docsity! Animation Basics ! Science of animation (Why does it work?) n  “persistence of vision” on the retina? n  Desire of the brain to make sense (Gestalt theory) ! (Old) Technology of animation n  Flipbook, Thaumatrope, Zoetrope n  Rotoscope n  Multiplane camera (for cel animation) Animation Basics ! Psychology of animation: Tells a Story n  Have an intro, a peak, a punch-line ! Animation quality depends (still) on n  Rate of image display n  Amount of difference between images n  Position of changing images Tricks of Walt ! Attract viewer’s attention n  Before moving, a character w  blinks, w  backs up a little, w  hesitates ! Timing is everything n  While the action happens, movement w  Slows down/Speeds up w  Zooms in/out ! Movement should be made obvious n  e.g. put marks on a rotating ball ! Get Physical n  Convey weight w  The supporting surface squeezes n  Convey size w  Compare with known size n  Convey softness/hardness w  Through collision Camera Animation ! Even when no object moves, you can have animation n  See Regen (rain) ! Panning n  Camera looks in a fixed direction, but moves ! Orbiting n  Camera looks at a fixed location, but moves ! Tracking n  Camera looks at a fixed location, moves along a fixed path Classics ! Classics n  Luxo, Jr. http://www.pixar.com/shorts/ljr/index.html w  Spinoff: Luxo gets a buzz http://www.youtube.com/watch?v=5CKnnDr0da4
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