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Understanding Multimedia: Definition, Types, Applications, and Delivery, Exercises of Art

An introduction to multimedia, explaining its definition, types, applications, and methods of delivery. Students will learn about linear and non-linear multimedia systems, retention rates, multimedia terminologies, and the advantages of multimedia. The document also covers various multimedia projects, their delivery methods, and examples of multimedia applications in different domains.

Typology: Exercises

2021/2022

Uploaded on 09/27/2022

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Download Understanding Multimedia: Definition, Types, Applications, and Delivery and more Exercises Art in PDF only on Docsity! D esign b y M O H D SA IFU LN IZA M A B U B A K A R TOPIC 1– INTRODUCTION TO MULTIMEDIA D esign b y M O H D SA IFU LN IZA M A B U B A K A R Overview • Introduction to multimedia. – Definition – Types of multimedia – Delivering multimedia • Why multimedia? • Applications of multimedia. – Examples of multimedia application • Summary CSC253 2 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Multimedia is a combination of CSC253 5 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Retention rate • Studies indicate that if you’re stimulated with audio, you will have about a 20 percent retention rate. With audio-visual, retention is up to 30 percent and in interactive multimedia presentations, where you are really involved, the retention rate is as high as 60 percent. CSC253 6 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Multimedia Terminologies • Interactive Multimedia: when a user is given the option of controlling the elements. • Hypermedia: when a user is provided a structure of linked elements for navigation. • Multimedia Developer : The people that develop multimedia projects. CSC253 7 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Introduction to Multimedia 1-Linear Multimedia – users can sit back and watch it just as they do a movie or the television – The presentation normally plays from the start to end or even loops continually to present the information. – A movie is a common type of linear multimedia. – Demo show, non interactive lecture CSC253 10 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Introduction to Multimedia 2- Non linear (interactive) multimedia – When users are given navigational control and can wander through the content at will – Advantage: complex domain of information can be presented. – Disadvantage: users might lost in the massive “information highway”. – Useful for: information archive (encyclopedia), education, training and entertainment. CSC253 11 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Non linear (interactive) multimedia • Non linear means – Interactive – Users have control over the contents – Users are given navigation control – Example – Games , course ware , interactive CD CSC253 12 D esign b y M O H D SA IFU LN IZA M A B U B A K A R • DVD-ROM / Blu-ray disc – Multilayered DVD technology increases the capacity of current optical technology to 18 GB. – DVD authoring and integration software is used to create interactive front-end menus for films and games. – Blu-ray disc (Blu-ray Disc Association BDA) is next- generation format for high-definition video and high- density data. A single-layer disc can fit 23.3, 25, or 27 GB (enough for approximately four hours of high- definition video with audio). It supports 25GB for one layer, 50GB for two and 100GB for four CSC253 15 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Comparison CD DVD BLU-RAY Capacity 700MB Up to 8.5 GB Up to 120 GB CSC253 16 D esign b y M O H D SA IFU LN IZA M A B U B A K A R CD and DVD burners Software • Both CD and DVD burners are used for reading discs and converting the discs to audio, video, and data formats. CSC253 17 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Applications of Multimedia • Public places – Multimedia will become available at stand-alone terminals or kiosks to provide information and help. CSC253 20 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Applications of Multimedia • Business – Business applications include presentations training, marketing, advertising, product demos, databases, catalogues, instant messaging, and networked communication. CSC253 21 D esign b y M O H D SA IFU LN IZA M A B U B A K A R • Schools – Educational software can be developed to enrich the learning process – move away from the transmission or passive learner model of learning to the experiential learning or active-learner model. CSC253 22 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Virtual Reality • Virtual reality is an extension of multimedia. • It uses the basic multimedia elements of imagery, sound, and animation. • It requires terrific computing horsepower to be realistic. CSC253 25 D esign b y M O H D SA IFU LN IZA M A B U B A K A R (cont.) Virtual Reality • In VR, cyberspace is made up of thousands of geometric objects plotted in three- dimensional space. • The standards for transmitting VR in Virtual Reality Modeling Language (VRML) documents have been developed on the World Wide Web. CSC253 26 Emirates A380 D esign b y M O H D SA IFU LN IZA M A B U B A K A R Examples: • Flight simulators • Surgery simulators • Computer-controlled simulators teach the intricate loading and unloading of oil tankers and container ships (maritime academy). CSC253 27
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