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CP Physics - Student Formula Sheet, Study notes of Physics

d = (vi · t) - (½ · g · t2). Displacement = (Initial Velocity · Time) - (½ · Acceleration due to Gravity· Time2). Hang Time: tup = tdown.

Typology: Study notes

2021/2022

Uploaded on 09/07/2022

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Download CP Physics - Student Formula Sheet and more Study notes Physics in PDF only on Docsity! CP Physics - Student Formula Sheet Formula Formula in Words a2 + b2 = c2 (Pythagorean Theorem) Sine θ =     Sin θ =   Cosine θ =      Cos θ =  Tangent θ =    Tan θ =  Sine-1 (     ) = θ Sin-1 (  ) = θ Cosine-1 (      ) = θ Cos-1 (  ) = θ Tangent-1 (   ) = θ Tan-1 ( ) = θ v = ∆  =    Velocity =       =         a = ∆  =   Acceleration =      =         v = a ∙ t Instantaneous Velocity = Acceleration ∙ Time d = (vi ∙ t) + (½ ∙ a ∙ t2) Displacement = (Initial Velocity ∙ Time) + (½ ∙ Acceleration ∙ Time2) vf = vi + a ∙ t Final Velocity = Initial Velocity + Acceleration ∙ Time d =  ! " ∙ t Displacement =       " ∙ Time v "= v " + 2 ∙ a ∙ d Final Velocity2 = Initial Velocity2 + 2 ∙ Acceleration ∙ Displacement ac = v2 / r Centripetal Acceleration = Velocity2 / Radius of Curve Free Fall: v = g ∙ t Velocity of a Falling Object = Acceleration due to Gravity ∙ Time vf = vi - g ∙ t Final Velocity = Initial Velocity - Acceleration due to Gravity ∙ Time d = (vi ∙ t) - (½ ∙ g ∙ t2) Displacement = (Initial Velocity ∙ Time) - (½ ∙ Acceleration due to Gravity∙ Time2) Hang Time: tup = tdown Time Spent Going Upwards = Time Spent Going Downwards ttotal = 2 ∙ tup Total Time Spent Going Up and Down = 2 ∙ Time Spent Going Upwards ♠y = ♠ ∙ sin (θ) Y-Component of ♠ = ♠ ∙ Sine (θ) Note: ♠ is a placeholder for velocity, force, etc. ♠x = ♠ ∙ cos (θ) X-Component of ♠ = ♠ ∙ Cosine (θ) Note: ♠ is a placeholder for velocity, force, etc. F = m ∙ a Force = mass ∙ acceleration (Newton’s 2nd Law) Wt = m ∙g Weight of an Object (Force of Gravity) = mass ∙ acceleration due to gravity FN = m ∙ g Normal Force = mass ∙ acceleration due to gravity (only true in CP Physics) F1 = F2 The Force on Object 1 = The Force on Object 2 (Newton’s 3rd Law) m1 ∙ a1 = m2 ∙ a2 Mass of Object 1 ∙ Acceleration of Object 2 = Mass of Object 2 ∙ Acceleration Object 2
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