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Input and Output Devices in Computer Science: Characteristics and Examples - Prof. Francoi, Study notes of Computer Science

An overview of various input and output devices used in computer systems, discussing their degrees of freedom, isometric or isotonic nature, relative or absolute measurement, direct or indirect interaction, linear or rotary characteristics, and modality, resolution, and faithfulness to everyday experience. Examples include microsoft keyboard, playstation 2, logitech mouse, ibm trackpoint, wacom tablet, anoto pen, phantom, spaceball, ibm (9 mpixel) display, wacom cintiq, printer, virtouch, phantom, olympus eye-trek, and speech.

Typology: Study notes

Pre 2010

Uploaded on 07/30/2009

koofers-user-x84
koofers-user-x84 🇺🇸

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Download Input and Output Devices in Computer Science: Characteristics and Examples - Prof. Francoi and more Study notes Computer Science in PDF only on Docsity! Questions? • Project #3 • Homework #5 is due today • Homework #6 is out today • Midterm in a week and a half Computer today Input devices characteristics • Degrees of Freedom – Rotary knob: (1 DOF), Mouse (2 DOF)… – SpaceBall (6 DOF), 2 Handed Polhemus (12 DOF) • Isometric or Isotonic – TrackPoint versus mouse • Relative or absolute – Mouse versus a pen on the screen • Direct or indirect – Working on your desk versus working on the screen • Linear or rotary – Knob versus a slider Design space of input devices [Card et al.] eS ~ \ Linear Rotary NS xX Y Z r™X ry 1Z NN | 110100% A410 1006 | 1101000 | 110100 | 110 100/110 100% ~~] oO O- : ae als r, oO < 5 P NO 7 y O O O oO be 2 O—0--0--+-+-----0 7 e 3p \ O-----O--<--O dA } F oO O- O_o ‘O; oO T 8 o——O a 2 o \ € ar \ at © a“ \ oo \ Some Insights • Isometric or Isotonic – Isotonic best for position – Isometric best for rate control • Good driver difficult to implement • Relative or absolute – Relative saves space – Absolute faster • Direct or indirect – Direct is faster – Indirect maybe more ergonomic
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