Download Digital Wellbeing: Protecting Users' Health and Safety on Social Media Platforms and more Study Guides, Projects, Research Management Theory in PDF only on Docsity! MANAGING a Successful Computing Project “Are technology companies responsible for protecting the health, safety and wellbeing of users of their products and services?” By 2020 there are many social media platform like- Facebook, Instagram, Twitter and we chat. And there are billions of users on that social media platforms. On the one side using social media can make us happy ,joy able and can easily connect with our family and friends .But on the another side people can get depression ,anxiety attack and mental problem .Some people are being attack on social media about their life style .eg-bodyshaming,black -white problem. And we are going to discuss about it in this topic. Digital wellbeing is an program which can tell their users to know how much time they spend on their software like google and many more. It can also consider as the act of technologies and digital services on people mental health and physical health condition. We consider as the technologies company should take responsibilities Of their users digital wellbeing stats. Some kinds of ph like | ph and mi have the digital wellbeing system which can record the user secrren time each day and they send an alert if the user using a lot of screen time on that day than normal days. Solution-put more and more effort on the coding arrange meeting with other programmers to make the software perfect with no bug and errors. 2. Project Scope and Deliverables 2.1Delivariables This project will bring the social media users from the protection and safety of the technologies about health, safety and digital wellbeing of using their apps. And the social media user can know which mental state (eg.happy, sad, depressed) are they now by using this new app. 2.2 Timelines Jan 1 to 10 - call up volunteer team for the record of users on the various social media platforms Jan-1 to Mar-1Start developing the software Jan 11 to Feb 11-start recording the survey on social media platforms. Feb-11 to feb20-how many user each year are being personal attack on the social media ( how many of them are getting anxiety problems?) Feb-20 to Mar-1 helping the programming team to fill data for the software Mar 2- Start release the Software on Android, Windows, IOS, and Mac. 2.3 Research Process (SDLC) Basic description: survey, survey question, data filling form. Development: Building program and database of the software Testing:bug testing,error testing,testing with some users. 2.4 Reports -check an status of survey record -check the software has no error and bug. Risk management Plan Le Ceeaac, Seemed frencicrs Poe Centered) Perse ote) rear eaveceg