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TABLE OF CONTENTS, Summaries of Business

The goal of this product is to help dungeon masters run the adventure Dragon of Icespire Keep, especially if they are new to dungeon mastering or low on ...

Typology: Summaries

2022/2023

Uploaded on 03/01/2023

loche
loche 🇺🇸

4.4

(13)

8 documents

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Download TABLE OF CONTENTS and more Summaries Business in PDF only on Docsity! TABLE OF CONTENTS Credits .... Table of Contents. Overview. Adventure Flowchart .. Session Zero. Campaign Theme Six Truths About the Forgotten Realm: Five Truths About the Sword Mountains Establishing Character Ties .. Fight! Location Summaries .. Axeholm .... Butterskull Ranch. Circle of Thunder. Dragon Barrow. Dwarven Excavation Falcon’s Hunting Lodge. Gnomengarde. Icespire Hold Logger’s Camp. Mountain toe’s Gold Mine. Shrine of Savras... Tower of Storms Umbrage Hill Woodland Manse. Random Encounter: Neverwinter Woo Favria of the Ashmadai. Warriors from the Thayan Dread Ring Shadows from the fallen Netherese city of Gray wolf barbariai Displacer Beas: Injured Giant Owl. Triboar Trail . ' Krea Chaucer, Traveling Pedde! Half-Ogre Sluggers .. The (small) Modron Mai Orc Raiders ... Those Aren’t Chic OVERVIEW The goal of this product is to help dungeon masters run the adventure Dragon of Icespire Keep, especially if they are new to dungeon mastering or low on preparation time. It provides a flowchart that shows adventure progression, a sample session zero, a bulleted summary of each quest and location, and 18 random encounters for the area of the Sword Coast where the adventure takes place. ADVENTURE FLOWCHART Once the heroes arrive in Phandalin, they will receive three starting quests from the quest board. The heroes will receive one level per starting quest completed until third level. Once two quests have been completed (and the heroes reach third level), three more quests open. The heroes will receive one level each time they complete two quests, with another set of three quests opening when two of the first three quests are completed. The Logger’s Camp quest can lead the heroes to Falcon’s Hunting Lodge, and the woodland manse can lead to the Circle of Thunder. Once the heroes have completed all the quests, they can travel to Icespire Hold and battle Cryovain. Arrive in Phandalit “% Dwarven Excavation Gnomengarde One level per quest until 3rd (7 Side Quest Mountain's Toe Loggers Camp haracters One level per 2 complete two quests quests Axeholm | | Dragon Barrow | | Woodland Manse 4 Defeat Cyrovain Falcon's Hunting Lodge Circle of Thunder Side Quest stone circle where half-orcs perform fell rituals (the Circle of Thunder quest). Locale: A mound (in fact a dragon’s buried body) near Neverwinter. Events: None. Character tie-in: A character could learn they area descendent of Lady Alagondar or someone in her adventuring party. Reward: © 250 gold from Harbin Wester. o Anecklace of fireballs, a lute of illusions, and a dragon slayer. o Acharacter can bond with Lady Alagonder’s undead riding horse. Recommendations: o The Will’o’Wisps are more interesting as lures than for actual combat. They can be used to lure the characters into pit traps or the collapsing tunnel. o Show the party a picture of the invisible stalker entry from the second edition monster manual if they are not familiar with it. It is the best monster depiction ever. DWARVEN EXCAVATION Quest: Alert the dwarven prospectors about the dragon. Recommended Level: 1 NPCs: Dazlyn Grayshard and Norbus Ironrune, Shield Dwarf prospectors. Once the characters warn the! about the dragon, they will ask them to clear ot excavation. Locale: Abandoned temple of Abbathor, dw of greed Events: Ores attack as the character: Character tie-in: None Reward: 50 gold from Harbin We Recommendations: It is gos to the orcs being pushed dragon if any are capt , Ealcon’s elderly and world- weary cook Pell, mute 12-year-old stable hand in the middle of Neverwinter Wood ‘on tells the heroes tales of the orcs who entering the wood in greater numbers recently. Character tie-in: Falcon is a follower of Silvanus and will look fondly on any other followers of Silvanus in the party. Reward: None. Recommendations: Play up the personality of Falcon as a righter of wrongs and dashing adventurer. He can be useful for helping the characters out of tight spots or helping to push the story forward. GNOMENGARDE * Quest: Get magic items from the gnomes, donate to town and receive 50 gold. + Recommended Level: 1 ° NPCs: o Gnerkli, king of Gnomengarde, partner of Korboz. Seeks to restore his partner’s sanity. Unfortunately glued to his chair. o Korboz, kind of Gnomengarge of Gnerkli. Went mad after amimic, but caused his a waterfall. Wild Magi * Character tie- Agno! ‘ter or artificer has th of Fiddlestib and haracters restore Korboz’s sanity, they amulet, a pole of collapsing, a wand of a hat of wizardry. OLD est: Defeat Cryovain! ended Level: 6 o Delsendra Arnzarr, warlord who built the fortress o The Stone Cold Reavers = Syleen Wintermoon, risk- taking human woman with red hair that lies compulsively and assumes everyone else does too. = Runa Vokdottir, muscular woman of few words from the frozen north. She is as cruel as the cold lands where she grew up. « Brakkis Elspaar, aging opportunist who is always looking for an early retirement and loves dogs. « Jabarl the Ore-bite, criminal brute who likes riding horses and bashing skulls. And probably biting orcs. Locale: Abandoned fortress high in the Sword Mountains. Events: Characters encounter a frozen ogre, slain by Cryovain, who has potions of healing if the party needs them. Character tie-in: Something meaningful to a character is buried in Cryovain’s hoard. Reward: Cryovain has little treasure in the adventure as written, and there are no specific rewards. A couple interesting magical items to give the players asa reward for defeating Cyrovain seems like an appropriate adjustment. * Recommendations: None aside for creating a hoard as areward. LOGGER’S CAMP * Quest: Deliver Provisions to the camp, get 100 gold. + Recommended Level: 3 ° NPCs: o Barthen, owner of Barthen’s provisions. o Vincent, the ox. o Falcon, a ranger who lives in the woods and despises orc raiders. o Tibor Westor, Hardin’s half-brother and foreman of the camp, cowardly and self-serving. * Locale: Logging camp in Neverwinter Wood on the banks of the Neverwinter River. ° Events: o Barthen suggests the characters visit Falcon on their way to the camp o Encounter with an anchorite of Talos wild shaped into a boar when the characters enter Neverwinter wood. * Character tie-in: None * Reward: 100 gold from Harbin Wester. + Recommendations: None MOUNTAIN TOE’S GOLD MI * Quest: Escort Don-Jon Raskin (the new overseer) to the Mountain’s Toe Gold Mine for 100 gold. Recommended Level: 4 ° NPCs: o Don-Jon Raskin, no-nonsense; overseer sent by the busin consortium that owns the Nerverwinter. Full of bluster exploits as gold mi trader, privateer, 100 gold from Harbin Wester. Goggles of night in the wererat den. ndations: Wererats are immune to nonmagical weapons, and its very feasible for the characters to get here with few options to damage the wererats. If this is the case, make sure you give the characters some warning about the creatures’ immunity. SHRINE OF SAVRAS * Quest: N/A + Recommended Level: 1-6 * NPCs: None Locale: A dilapidated Shrine of Savras near Conyberry. Events: While not directly an event, try to make sure the characters interact with the Altar of Fate, since it is the easiest way to find the location of Cryovain. Character tie-in: A character might have an heirloom or other item of value locked ina chest that the mystery key could unlock. Reward: o The location of Cryovain. Alarge, gold covered bell worth 2,500 gold. Recommendations: Be wary of this battle, lower levels. Encourage the cl subterfuge and tactics, an multiple ogres can be deadh gets to at least 4" lev: in, I would split the e] enter combat st Te TOWER * Quest: N/A + Recommended Level: ¢ NPCs: ° anchorite who guards the Lighthouse A friendly giant crab who will retrieve easure if the characters help it. iiraal, a banshee who wants the ellcasting focus Moesko took ‘turned. ouse on a stormy sea cliff. If a character has any kind of sea~ faring background, one of the wrecks could be a former ship. o One of the ships could have been carrying a relative or friend of one of the characters that was lost at sea. + Reward: o The magic items on the wrecked ships. o The Charm of the Storm from the altar at the Shrine of Talos * Recommendations: The banshee is dangerous for aCR 4 monster. Be wary if the party is below the recommended level. UMBRAGE HILL * Quest: Ask midwife Adabra Gwynn to come back to town, get 25 gold. Recommended Level: 3 or less NPCs: Adabra Gwynn, acolyte of Chauntea, midwife and apothecary Locale: Stone windmill near dwarven cairns Events: Manticore attacking as characters arrive. Character tie-in: Perhaps Adabra delivered one of the characters or someone they know. Reward: o 25 gold from Harbin Wester. o Aplace to buy potions of healing over the course of the adventure. Recommendations: This could be an extremely dangerous combat for first or second level characters, especially if the players are new to the game or the party is small. Let the manticore be distracted and give the characters time to prepare anda chance to attack it
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