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The Game Production Process: Understanding the Seven Stages of Video Game Development, Guías, Proyectos, Investigaciones de Programación Java

Game Development ProcessesInteractive Media ProductionGame Design

This article provides an in-depth look into the video game production process, focusing on the 'pipeline' and the seven stages of game creation: planning, pre-production, production, testing, pre-launch, launch, and post-production. Each stage is crucial to the development of a successful video game, and this document covers the key aspects of each stage, including the roles of various departments and the challenges faced during each phase.

Qué aprenderás

  • What are the seven stages of video game development?
  • What happens during the planning stage of video game development?
  • What is the role of each department during the pre-production stage of video game development?

Tipo: Guías, Proyectos, Investigaciones

2020/2021

Subido el 17/09/2021

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¡Descarga The Game Production Process: Understanding the Seven Stages of Video Game Development y más Guías, Proyectos, Investigaciones en PDF de Programación Java solo en Docsity! The process of making a game: Do you want to learn how video games are created? This article explains the video game production process, specifically the 'pipeline,' which is an industry name for the process of creating a video game from the groun d up. A game is always changing, and what sounded fantastic in theory may not work so well in practice. As a result, the pipeline is not always a linear process. Work must be submitted for creative approval and is frequently returned for modifications. Pipelines must be adaptable enough to accommodate updates and changes in course. The seven stages of game creation: Despite the fact that video game production is chaotic by nature, there are still rules and frameworks in place to keep studios functioning smoothly and projects on schedule. What are the stages of game development? Planning Pre-production Production Testing Pre-launch Launch NOogor*=*op»p o Post-production 1. Planning a video game An idea for a video game must emerge before the writers begin writing, the designers begin designing, and the developers begin developing. This is the very first stage of the planning process, and it is from these foundations that every video game will grow. The most basic questions will need to be answered at the planning stage, such as: [> What kind of video game are we producing? [> will itbe 2D or 3D? [> What are some of the key features it should have? [> Who are your characters? [> When and where does it take place? [> Who is our target audience? E= What platform are we building this on? It may not appear so, but coming up with a videogame idea is one of the most difficult aspects of game development. The notion that arises in a game study will serve as the game's spinal column. lt not only establishes a standard for all employees involved in the game's development, but it also provides editors with a high-level description of what they can expect. This leads us to the next step in the development process: testing a notion. A concept test gathers all of the concepts that have been generated and determines how viable they are for use in a game study. From now on, you'll have to answer additional questions like: [> What is our estimated cost to develop this game? [> Do we have the technological capabilities to build it? [* will we need a new game engine? [> How big will our team have to be? [> Are we hiring outside voice actors and writers? [= What is our estimated time to launch? [>= How are we monetizing it? Hint: loot boxes are probably not the best way. 2. Pre-production Pre-production, the next stage of game development, brainstorms how to bring the many concepts given down in the planning phase to life. This is where authors, illustrators, designers, developers, engineers, project managers, and other key departments cooperate on the game's scope and where each jigsaw piece fits. The next step of game development, pre-production, focuses on figuring out how to bring the various ideas that were scribbled down during the planning phase to life.
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